Aller au contenu principal

· Une minute de lecture
Guillermo Rauch

We just published two fixes for socket.io-client:

  • Building with browserify or webpack is now completely straightforward. No need to exclude/ignore or noParse/externals the ws module.

  • Improved the JSONP transport when socket.io-client or engine.io-client are lazily evaluated or the <script> tag that included them gets removed.

· 3 minutes de lecture
Guillermo Rauch

Socket.IO 1.4.0 ship with new features like automatic compression for XHR and WebSockets, lots of bug fixes and significant performance and memory improvements.

· Une minute de lecture
Guillermo Rauch

Socket.IO 1.3.7 includes support for io.js and Node.JS 4.0.0.

<script src="https://cdnjs.cloudflare.com/ajax/libs/socket.io/1.3.7/socket.io.min.js"></script>

· Une minute de lecture
Guillermo Rauch

Socket.IO 1.3.6 addresses a build issue with the ws module on Windows.

<script src="https://cdnjs.cloudflare.com/ajax/libs/socket.io/1.3.6/socket.io.min.js"></script>

· 4 minutes de lecture
Tom Cartwright

Today were very happy to introduce Socket.IO P2P, the easiest way to establish a bidirectional events channel between two peers with a server fallback to provide maximum reliability.

· 7 minutes de lecture
Erik Little

We are pleased to announce the immediate availability of the Socket.IO Swift Client! Youll now be able to write code that runs natively on iOS and OSX, while maintaining the simplicity and expressiveness of the JavaScript client!